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By this point you’re already pretty deep into the run and you’ll want to save as many lives as possible for the later bosses. ![]() The key here is making sure you bring a Shinobi to the fight, as their pumped up damage should let you wipe out the tiny skulls he summons in a single hit, making it a lot easier to clear the field.Īgain, like with Khidr, just take your time and avoid any stupid mistakes. Unlike his remixed piece of shit cousin, vanilla Alexander isn’t all that hard, even at low levels. You can spend the rest of your cash however you like, but those are of prime importance.Īdditionally, should you encounter any Grace runes, those are like your best friends ever, so unlock those right away. Once you kill Khidr, it’s super important that you unlock a few things – The Shinobi class and the Vault and Sprint runes. Only go for sure hits and don’t be afraid to focus on dodging if you feel like things are getting away from you. ![]() Like with all the bosses during a Thanatophobia run, the key is to stay calm and play conservatively. The timing of this can be a little hard to master, but since this is your first life, dying on him doesn’t require a monstrous amount of work to recoup from. Following the opening, jump up and over the boss, using a down strike to bounce to the other side. If you get one that’s moving into you, things get a little more complicated. If you get a spinning blood bolt attack that’s moving away from you, it’s just a matter of running over, jumping onto the platform opposite you, and jumping up. I recommend you stand underneath him on one side, doing small jumps to hit him, as this gives you the most room to dodge the two set attack patterns. #Rogue legacy alexander iv how to#Without double jump or dash, this guy can be a bit of a terror, but if you’ve already cleared Neo Khidr you should already have a good feel for this fight and how to dodge his attacks. Spellsword is a contentious choice, as it requires a bit of luck to happen upon it when you need it, and even more luck to get a set of abilities that isn’t terrible combined with a half decent spell, but as much of this is based on luck already, I decided to roll the dice.
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